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Question: A wheel is rolling straight on the ground without slipping. If the centre of mass of the wheel has s...

A wheel is rolling straight on the ground without slipping. If the centre of mass of the wheel has speed vv , the instantaneous velocity of a point PP on the rim, defined by angle θ\theta , relative to the ground will be:
A. vcos(θ2)v\cos \left( {\dfrac{\theta }{2}} \right)
B. 2vcos(θ2)2v\cos \left( {\dfrac{\theta }{2}} \right)
C. vsin(θ2)v\sin \left( {\dfrac{\theta }{2}} \right)
D. vsinθv\sin \theta

Explanation

Solution

This question comes under pure rolling because it is mentioned in the question that the wheel is rolling without slipping. And in this question linear velocity and angular velocity become the same. After pointing all the velocity components, we will vector sum to get the required answer.

Formula used:
V=rωV = r\omega
Where,
VV is the linear speed,
rr is the radius and
ω\omega is the angular velocity.

Complete answer:
As according to the question, it is said that wheel is rolling straight on ground without slipping So we can write that,

v=rωv = r\omega
Here, vv is the linear velocity of the wheel.
So now we have to find the instantaneous velocity at the point PP with respect to ground.
Now, vector sum of both the velocity it becomes,
Vnet=v12+v22+2v1v2cosθ{V_{net}} = \sqrt {v_1^2 + v_2^2 + 2{v_1}{v_2}\cos \theta }
As, v1{v_1} and v2{v_2} are same so,
Vnet=v12+v22+2v1v2cosθ Vnet=2v2+2v2cosθ Vnet=v2(1+cosθ)  \Rightarrow {V_{net}} = \sqrt {v_1^2 + v_2^2 + 2{v_1}{v_2}\cos \theta } \\\ \Rightarrow {V_{net}} = \sqrt {2{v^2} + 2{v^2}\cos \theta } \\\ \Rightarrow {V_{net}} = v\sqrt {2(1 + \cos \theta )} \\\
Now, we will apply trigonometry, and we know that,
1+cos2θ=2cos2θ1 + \cos 2\theta = 2{\cos ^2}\theta
And if we replace 2θ2\theta by θ2\dfrac{\theta }{2} it becomes,
Vnet=v2(2cos2θ2) Vnet=2vcosθ2  \Rightarrow {V_{net}} = v\sqrt {2\left( {2{{\cos }^2}\dfrac{\theta }{2}} \right)} \\\ \Rightarrow {V_{net}} = 2v\cos \dfrac{\theta }{2} \\\
So, the instantaneous velocity of a point PP on the rim, defined by angle θ\theta , relative to the ground is 2vcosθ22v\cos \dfrac{\theta }{2} .
Hence, the correct option is B.

Note:
In pure rolling slipping doesn’t take place whereas in rolling slipping takes place. A pure rolling body acts like it is at rest at the point where it touches the ground whereas rolling at every point of contact sliding takes place.
Do not assume that the friction is 00 in pure rolling, that is not true. This is because there is no external force to stop this motion.