Question
Question: Three identical discs A, B, and C are placed on a frictionless horizontal tabletop. The distance bet...
Three identical discs A, B, and C are placed on a frictionless horizontal tabletop. The distance between centers of discs B and C is n times of the diameter of a disc. Disc A is given a velocity u. As a result, it collides simultaneously with discs B and C. Assuming the collisions to be perfectly elastic, find the velocity of disc A after the collision.

\frac{2-n^2}{6-n^2}u
Solution
Let m be the mass and R be the radius of each identical disc. The initial velocity of disc A is uA=−uj^. Discs B and C are initially at rest. The distance between centers of B and C is 2nR.
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Geometry of Collision: For disc A to collide simultaneously with B and C, its center must be at (0,R4−n2) at the moment of impact, and the centers of B and C are at (±nR,0). The angle ϕ between the initial velocity of A (negative y-axis) and the line of impact (from A to B or A to C) is given by sinϕ=n/2 and cosϕ=4−n2/2. This requires n≤2.
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Conservation of Momentum: Let vA′, vB′, vC′ be the final velocities. muA=mvA′+mvB′+mvC′ Due to symmetry, vA′ will be along the y-axis, and vB′=vBx′i^+vBy′j^, vC′=−vBx′i^+vBy′j^. So, −uj^=vA′j^+2vBy′j^. This gives: vA′+2vBy′=−u(1)
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Conservation of Kinetic Energy (Elastic Collision): 21mu2=21m(vA′)2+21m((vBx′)2+(vBy′)2)+21m((−vBx′)2+(vBy′)2) u2=(vA′)2+2(vBx′)2+2(vBy′)2(2)
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Relative Velocity along Line of Impact: For perfectly elastic collision, (vB′−vA′)⋅n^AB=uA⋅n^AB. Here n^AB=sinϕi^−cosϕj^. uA⋅n^AB=(−uj^)⋅(sinϕi^−cosϕj^)=ucosϕ. (vBx′i^+(vBy′−vA′)j^)⋅(sinϕi^−cosϕj^)=ucosϕ vBx′sinϕ−(vBy′−vA′)cosϕ=ucosϕ(3)
Solving (1), (2), (3): From (1), vBy′=2−u−vA′. Substitute vBy′ into (3): vBx′sinϕ−(2−u−vA′−vA′)cosϕ=ucosϕ vBx′sinϕ+2u+3vA′cosϕ=ucosϕ vBx′=2u−3vA′cotϕ.
Substitute vBy′ and vBx′ into (2): u2=(vA′)2+2(2u−3vA′cotϕ)2+2(2−u−vA′)2 u2=(vA′)2+2(u−3vA′)2cot2ϕ+2(u+vA′)2 Using cot2ϕ=sin2ϕcos2ϕ=n2/4(4−n2)/4=n24−n2: 2u2=2(vA′)2+(u−3vA′)2(n24−n2)+(u+vA′)2 Multiply by n2: 2u2n2=2(vA′)2n2+(u−3vA′)2(4−n2)+(u+vA′)2n2 Expanding and rearranging into a quadratic equation for vA′: (18−3n2)(vA′)2+(4n2−12)uvA′+(2−n2)u2=0 Let x=vA′/u. (18−3n2)x2+(4n2−12)x+(2−n2)=0 Solving this quadratic equation for x: x=2(18−3n2)−(4n2−12)±(4n2−12)2−4(18−3n2)(2−n2) x=6(6−n2)12−4n2±16(n2−3)2−12(6−n2)(2−n2) x=6(6−n2)12−4n2±16(n4−6n2+9)−12(12−8n2+n4) x=6(6−n2)12−4n2±16n4−96n2+144−144+96n2−12n4 x=6(6−n2)12−4n2±4n4 x=6(6−n2)12−4n2±2n2
Two solutions for x: x1=6(6−n2)12−4n2+2n2=6(6−n2)12−2n2=6(6−n2)2(6−n2)=31 x2=6(6−n2)12−4n2−2n2=6(6−n2)12−6n2=6(6−n2)6(2−n2)=6−n22−n2
The solution x1=1/3 implies vA′=u/3. This would mean vBx′=0 (as 2u−3vA′cotϕ=0). For an oblique collision (where n>0), the discs B and C must acquire a component of velocity perpendicular to the initial line of motion of A. Thus, vBx′ cannot be zero unless n=2 (where cotϕ=0). If n=2, this solution is valid. The solution x2=6−n22−n2 is the general solution for the velocity of A. For n=2, x2=6−42−4=2−2=−1. This means vA′=−u, which implies disc A reverses its velocity and B and C remain at rest (as shown by substituting vA′=−u into (1) and (3), which gives vB′=vC′=0). This is the trivial solution or the initial state, which is not what happens after a collision where energy is transferred. Therefore, the physically meaningful solution for vA′ is u6−n22−n2. The velocity of disc A after collision is vA′=u(6−n22−n2).
The final answer is 6−n22−n2u